Clover aims to foster connections outside of the screen by making third spaces more accessible

UI/UX

Within a 72 hour time period, Our group was tasked with designing and prototyping an app that helps users stay human in the evolving age of A.I.

The app allows users to explore spaces around them that suit their interests, join groups that share their hobbies, collect stickers that motivate users to go out into the world, and much more.

In order to discover the link between the importance of third spaces, community and our wellbeing, we conducted a thorough survey that received nearly 70 responses in total. Our findings showed that not only do people feel a connection between their mental health and visiting third spaces, but also that they struggle to find third spaces in the first place. In fact, over 75% of respondents said that they either feel a strong or definite link between their emotional wellbeing and how often they are going out of their house. Furthermore, when asked about challenges pertaining to third spaces, many respondents found that a lack of knowledge of places near them as well as certain discomforts relating to personal preferences were their primary concerns.

To help users find local third spaces, our team created an interface that is similar to the style of online dating platforms to create an interactive and fresh experience. Along with spaces, users can join groups that regularly meet at these spaces, to help facilitate new interactions outside of the app. To help motivate users to visit spaces, Clover implements a sticker book system that requires users to visit certain types of spaces in order to collect them all.